Players: 2 or more
Materials Needed:
Paper and pencils (optional)
Objective:
To create a funny and silly story together, just like the characters did with the joke book, while practising taking turns and being creative.
How to Play:
Sit in a Circle or Across from Each Other: Everyone sits in a circle or across from each other so they can see and hear each other easily.
Start the Story: One player starts by saying a silly sentence to begin the story. For example, "Once upon a time, a talking fish told a joke about the weather!"
Take Turns Adding to the Story: The next player adds another silly sentence to the story. They should try to make it as funny or absurd as they can. For example, "The fish loved to wear rain boots whenever it rained underwater!"
Keep the Story Going: Each player takes turns adding to the story until everyone has had a few turns. You can decide beforehand how long the story should be or keep going until everyone feels the story is complete.
End the Story: The last player wraps up the story with a funny or surprising ending. For example, "And that’s how the fish became the mayor of Underwater Town, where it rained jokes every day!"
Optional: Draw Your Story! If you want, after finishing the story, you can all draw pictures of your favorite part of the story.
Game Tips:
Encourage Creativity: Remind the players that there are no wrong ideas, and it’s okay to be as silly as they want.
Be Patient: If a player is unsure of what to say, give them some time, or let them ask for help.
Have Fun: The goal is to laugh and have a good time together, just like in the story with Coco and Dick & Dom.
This game helps kids practice creativity, communication, and social interaction in a fun and relaxed way.